
The Ultimate Viper: GTS-R"R-Code" was Ford-speak for a factory race car in the mid-'60s, when the designation adorned 427-enhanced Fairlanes and the competition-ready Shelby GT-350s. In the '90s, Ford has reapplied the "R" to its race versions of the Mustang Cobra, and now there's another R-car in the works: Our sources report that Dodge will have its own race-spec car when the '96 Viper GTS coupe hits the showrooms next year.
Called the GTS-R, this competition version of the Viper coupe will pack a minimum of 420 horsepower, be shorn of the few comfort items Vipers are allotted, and accommodate its occupants with lightweight racing seats and a full rollcage. Carbon-fiber body pieces and modified suspension components will also be used.
Because the Viper GTS is styled similarly to the world-beating, early-'60s Shelby Cobra Daytona coupe, it seems Dodge is determined to give its asp-kicker a similar heritage. Rumors abound of a race-spec series built around the GTS-R, of which approximately 30 are planned to be built and offered for about $175,000 apiece. It'd make a helluva Indy 500 race car, as well.
Give Us LightWhile few enthusiasts give any thought to a car's lighting, the Robert Bosch Corporation has made it its business, and its latest thinking on the subject offers fascinating insight into future motoring.
Though today's headlights invariably point straight ahead, cars aren't always headed in that direction. And sometimes neither high nor low beams are appropriate for a specific environment. The idea behind Bosch's Intelligent Lighting System is to create adaptive light patterns that cast the right amount and shape of light for particular driving situations. For instance, during a right-hand turn more light to the right makes sense, and during high-speed travel an elongated pattern will better illuminate the roadway in front of the car.
Bosch's prototype intelligent headlamp features eight separate bulbs in eight reflectors that can be individually turned on and off to generate the appropriate beam patterns. Those patterns can be determined by a computer in the car analyzing such inputs as speed, steering angle, weather-condition sensors, and ambient light, or can be manually selected by the driver. The number of possible patterns would be limited only by the quantity of lighting elements and the computer's programming.